Specifies an imported image to be used as the reflectivity shader (white is more reflective; black is less reflective) Simulates metallic surface finishes with secondary mirrored views (includes refraction and absorption) Metal, _________
(Aluminum through Tungsten) Sets accurate metal reflectivity parameters automatically to simulate the specific type of metal selected Simulates a shiny, metallic appearance with reflectance coefficients; suitable for metals like steel and brass Uses a base color, metallic layer and lacquer layer with specific properties for each, to simulate multi-layer paint surfaces Creates glossy reflectance with translucency, for shiny or highly polished translucent materials
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